function Math(){};
Math.prototype=new Object();
/**
* Property E
* @memberOf Math
* @since Standard ECMA-262 3rd. Edition
* @since Level 2 Document Object Model Core Definition.
*/
Math.E=0;
/**
* Property LN10
* @memberOf Math
* @since Standard ECMA-262 3rd. Edition
* @since Level 2 Document Object Model Core Definition.
*/
Math.LN10=0;
/**
* Property LN2
* @memberOf Math
* @since Standard ECMA-262 3rd. Edition
* @since Level 2 Document Object Model Core Definition.
*/
Math.LN2=0;
/**
* Property LOG2E
* @memberOf Math
* @since Standard ECMA-262 3rd. Edition
* @since Level 2 Document Object Model Core Definition.
*/
Math.LOG2E=0;
/**
* Property LOG10E
* @memberOf Math
* @since Standard ECMA-262 3rd. Edition
* @since Level 2 Document Object Model Core Definition.
*/
Math.LOG10E=0;
/**
* Property PI
* @memberOf Math
* @since Standard ECMA-262 3rd. Edition
* @since Level 2 Document Object Model Core Definition.
*/
Math.PI=0;
/**
* Property SQRT1_2
* @memberOf Math
* @since Standard ECMA-262 3rd. Edition
* @since Level 2 Document Object Model Core Definition.
*/
Math.SQRT1_2=0;
/**
* Property SQRT2
* @memberOf Math
* @since Standard ECMA-262 3rd. Edition
* @since Level 2 Document Object Model Core Definition.
*/
Math.SQRT2=0;
/**
* function abs(x)
* @memberOf Math
* @param {Number} x
* @type Number
* @returns {Number}
* @since Standard ECMA-262 3rd. Edition
* @since Level 2 Document Object Model Core Definition.
*/
Math.abs=function(x){return 0;};
/**
* function acos(x)
* @memberOf Math
* @param {Number} x
* @type Number
* @returns {Number}
* @since Standard ECMA-262 3rd. Edition
* @since Level 2 Document Object Model Core Definition.
*/
Math.acos=function(x){return 0;};
/**
* function asin(x)
* @memberOf Math
* @param {Number} x
* @type Number
* @returns {Number}
* @since Standard ECMA-262 3rd. Edition
* @since Level 2 Document Object Model Core Definition.
*/
Math.asin=function(x){return 0;};
/**
* function atan(x)
* @memberOf Math
* @param {Number} x
* @type Number
* @returns {Number}
* @since Standard ECMA-262 3rd. Edition
* @since Level 2 Document Object Model Core Definition.
*/
Math.atan=function(x){return 0;};
/**
* function atan2(x,y)
* @memberOf Math
* @param {Number} x
* @param {Number} y
* @type Number
* @returns {Number}
* @since Standard ECMA-262 3rd. Edition
* @since Level 2 Document Object Model Core Definition.
*/
Math.atan2=function(x,y){return 0;};
/**
* function ceil(x)
* @memberOf Math
* @param {Number} x
* @type Number
* @returns {Number}
* @since Standard ECMA-262 3rd. Edition
* @since Level 2 Document Object Model Core Definition.
*/
Math.ceil=function(x){return 0;};
/**
* function cos(x)
* @memberOf Math
* @param {Number} x
* @type Number
* @returns {Number}
* @since Standard ECMA-262 3rd. Edition
* @since Level 2 Document Object Model Core Definition.
*/
Math.cos=function(x){return 0;};
/**
* function exp(x)
* @memberOf Math
* @param {Number} x
* @type Number
* @returns {Number}
* @since Standard ECMA-262 3rd. Edition
* @since Level 2 Document Object Model Core Definition.
*/
Math.exp=function(x){return 0;};
/**
* function floor(x)
* @memberOf Math
* @param {Number} x
* @type Number
* @returns {Number}
* @since Standard ECMA-262 3rd. Edition
* @since Level 2 Document Object Model Core Definition.
*/
Math.floor=function(x){return 0;};
/**
* function log(x)
* @memberOf Math
* @param {Number} x
* @type Number
* @returns {Number}
* @since Standard ECMA-262 3rd. Edition
* @since Level 2 Document Object Model Core Definition.
*/
Math.log=function(x){return 0;};
/**
* function max(arg)
* @memberOf Math
* @param {Number} args
* @type Number
* @returns {Number}
* @since Standard ECMA-262 3rd. Edition
* @since Level 2 Document Object Model Core Definition.
*/
Math.max=function(args){return 0;};
/**
* function min(arg)
* @memberOf Math
* @param {Number} args
* @type Number
* @returns {Number}
* @since Standard ECMA-262 3rd. Edition
* @since Level 2 Document Object Model Core Definition.
*/
Math.min=function(args){return 0;};
/**
* function pow(x,y)
* @memberOf Math
* @param {Number} x
* @param {Number} y
* @type Number
* @returns {Number}
* @since Standard ECMA-262 3rd. Edition
* @since Level 2 Document Object Model Core Definition.
*/
Math.pow=function(x,y){return 0;};
/**
* function pow()
* @memberOf Math
* @type Number
* @returns {Number}
* @since Standard ECMA-262 3rd. Edition
* @since Level 2 Document Object Model Core Definition.
*/
Math.random=function(){return 0;};
/**
* function round(x)
* @memberOf Math
* @param {Number} x
* @type Number
* @returns {Number}
* @since Standard ECMA-262 3rd. Edition
* @since Level 2 Document Object Model Core Definition.
*/
Math.round=function(x){return 0;};
/**
* function sin(x)
* @memberOf Math
* @param {Number} x
* @type Number
* @returns {Number}
* @since Standard ECMA-262 3rd. Edition
* @since Level 2 Document Object Model Core Definition.
*/
Math.sin=function(x){return 0;};
/**
* function sqrt(x)
* @memberOf Math
* @param {Number} x
* @type Number
* @returns {Number}
* @since Standard ECMA-262 3rd. Edition
* @since Level 2 Document Object Model Core Definition.
*/
Math.sqrt=function(x){return 0;};
/**
* function tan(x)
* @memberOf Math
* @param {Number} x
* @type Number
* @returns {Number}
* @since Standard ECMA-262 3rd. Edition
* @since Level 2 Document Object Model Core Definition.
*/
Math.tan=function(x){return 0;};
console.log(Math)就能找到所有的Math对象的方法了
Math 求绝对值 我貌似就知道这一个·